G3 Performance Division — Testing & Science

NOTHING HERE
IS RANDOM.

Every rep an athlete does with G3 traces back to a number. We test eight physical qualities, score them against the demands of your sport, position, and level, and the result decides what gets trained next. Not a hunch. Not a template. Not a workout someone liked on Instagram.

Athlete Profile
Football · Tested July 11, 2026
Pilot Model
83ADVANCED
ArchetypeForce-Power Athlete
Primary AdvantageExplosive Power · 95
Primary LimiterMovement Efficiency · 69
Coverage · Confidence8 of 8 pillars · 81
FoundationDevelopingCompetitiveAdvancedElite

This is a real output of the G3 Performance Index — the same profile a G3 coach opens before writing a single session.

WE DON'T SELL WORKOUTS. WE MEASURE WHAT MATTERS, WE TELL YOU WHERE YOU STAND, AND WE TRAIN THE GAP.

What We Measure

ATHLETICISM ISN'T
ONE NUMBER.

It's eight physical qualities that show up differently in every sport and every position. We measure all eight the same way, every time, so a score means the same thing in January as it does in July.

01
Explosive Power

How much force you can express fast, from a standing start — the quality behind a jump, a first step, a takeoff.

Vertical Jump · Broad Jump
02
Reactive Ability

How well you use the ground. Short contacts, elastic return, energy given back instead of absorbed.

RSI · Ground Contact Time
03
Acceleration

Getting to speed. The first ten yards decide most plays, and they're trained differently than top speed.

10-Yard Sprint
04
Maximum Velocity

Your ceiling once you're up and running. A separate quality from acceleration — many athletes have one, not both.

40-Yard Sprint
05
Change of Direction

Stop, re-plant, re-accelerate. Mostly a braking quality, which is why it's rarely fixed by more sprinting.

5-10-5 Pro Agility
06
Force Production

Strength relative to bodyweight. The engine underneath every other pillar and the base of durability.

Trap Bar Relative Strength
07
Upper Body Power

Force through the arms and trunk — throwing, striking, blocking, pressing under speed.

Bench Velocity · Med Ball Throws
08
Movement Efficiency

Control, balance, and symmetry. The quality that decides whether the other seven hold up under load.

Y-Balance · Hop Symmetry
The Score

THE G3
PERFORMANCE INDEX

One number, 0–100, built from all eight pillars and weighted to the demands of your sport, position, and level. It answers one question honestly: how does this athlete perform right now, against a peer group we can actually name?

The GPI Measures
  • Physical performance qualities, tested under a fixed protocol
  • Your profile against a defined, disclosed comparison group
  • The demands of your position, not the average of everyone
  • Change over time, from the same test to the same test
  • Where physical development should go next
The GPI Does Not Measure
  • Sport skill or technique
  • Tactical understanding or game IQ
  • Game statistics or film
  • How hard you work, or how much a coach likes you
  • Whether you'll get recruited

Those matter. They're just not physical testing, and we won't pretend a number captures them.

Why Position Matters

SAME NUMBERS.
DIFFERENT ATHLETE.

Two athletes can post identical test results and still need opposite training. A middle blocker lives in the air. A soccer center mid lives in the last twenty yards of a sprint. The eight pillars never change — how much each one counts does. Pick a position and watch the weighting move.

FOOTBALL · LINE

Force and explosive power carry the profile. Max velocity barely registers — a lineman almost never reaches top speed.

Explosive Power
18
Reactive Ability
6
Acceleration
14
Maximum Velocity
3
Change of Direction
8
Force Production
25
Upper Body Power
20
Movement Efficiency
6

FOOTBALL · SKILL

Acceleration and max velocity dominate. Upper body power is worth three points here and twenty on the line.

Explosive Power
16
Reactive Ability
14
Acceleration
20
Maximum Velocity
18
Change of Direction
16
Force Production
8
Upper Body Power
3
Movement Efficiency
5

BASKETBALL · GUARD

Change of direction is the single heaviest pillar. The game is played in short, repeated, reactive bursts.

Explosive Power
15
Reactive Ability
16
Acceleration
18
Maximum Velocity
10
Change of Direction
20
Force Production
8
Upper Body Power
4
Movement Efficiency
9

VOLLEYBALL · MIDDLE BLOCKER

Explosive power and reactive ability are nearly half the score. Almost no sprinting, constant jumping.

Explosive Power
24
Reactive Ability
22
Acceleration
6
Maximum Velocity
2
Change of Direction
10
Force Production
16
Upper Body Power
10
Movement Efficiency
10

VOLLEYBALL · LIBERO / DS

Change of direction and movement efficiency lead. Same sport as the middle blocker, almost the opposite profile.

Explosive Power
8
Reactive Ability
16
Acceleration
15
Maximum Velocity
5
Change of Direction
24
Force Production
7
Upper Body Power
5
Movement Efficiency
20

SOCCER · FIELD PLAYER

Acceleration, change of direction, and max velocity split the load. Upper body power is nearly irrelevant.

Explosive Power
10
Reactive Ability
12
Acceleration
20
Maximum Velocity
17
Change of Direction
20
Force Production
8
Upper Body Power
3
Movement Efficiency
10

BASEBALL / SOFTBALL · PITCHER

Upper body power and movement efficiency are almost half the score. Sprint speed is close to noise.

Explosive Power
12
Reactive Ability
6
Acceleration
6
Maximum Velocity
3
Change of Direction
6
Force Production
18
Upper Body Power
27
Movement Efficiency
22

TRACK · SHORT SPRINT

Max velocity and acceleration are over half the profile. Change of direction is weighted at zero — it never happens.

Explosive Power
14
Reactive Ability
15
Acceleration
25
Maximum Velocity
28
Change of Direction
0
Force Production
10
Upper Body Power
2
Movement Efficiency
6

GENERAL ATHLETE

The balanced default. Used for middle school athletes and anyone without an established position — we don't specialize early.

Explosive Power
15
Reactive Ability
12
Acceleration
15
Maximum Velocity
12
Change of Direction
12
Force Production
15
Upper Body Power
9
Movement Efficiency
10
Weights are expressed as a percentage of the final G3 Performance Index and always total 100. Profiles are versioned, approved, and never edited on the floor.
How A Score Is Built

FROM RAW NUMBER
TO REAL DIRECTION.

A stopwatch reading is not a score. Here's every step between the two — and yes, the steps run in this order, every time, for every athlete.

STEP 01
Test

Fixed protocol, fixed surface, fixed equipment. Multiple trials, every trial stored — not just the best one.

STEP 02
Validate

Impossible and improbable values get flagged before they ever reach a score. Bad data doesn't get quietly averaged in.

STEP 03
Compare

We resolve the most specific peer group with a real sample behind it — sex, age band, sport, position, level.

STEP 04
Normalize

The result becomes a 0–100 score against that group's distribution. Being best in a small room doesn't make you a 100.

STEP 05
Weight

Metric scores roll into pillar scores, and pillars are weighted to your sport and position profile.

STEP 06
Direct

Out comes the Index, the coverage, the confidence, and the development priorities the coach builds from.

Assessment Levels

THREE DEPTHS.
ONE STANDARD.

A full team combine and a high-performance profile need different tools. They don't get different math — the Index is device-independent, so a Level 1 score and a Level 3 score mean the same thing.

Level 01
Foundation Assessment

Built for schools, club teams, and combines. High volume, fast, no equipment barrier. The whole roster in one session.

  • Vertical & Broad Jump
  • RSI & Ground Contact Time
  • 10-Yard & 40-Yard Sprint
  • 5-10-5 Pro Agility
  • Bench Press Velocity
Request Team Testing →
Level 02
Comprehensive Assessment

Everything in Foundation, plus the strength and movement work that closes out all eight pillars for an individual athlete.

  • Trap Bar Relative Strength
  • Y-Balance Screen
  • Medicine Ball Throws
  • Flying Sprint Splits
  • Extended Jump Testing
Book Assessment →
Level 03
High Performance Assessment

For athletes and adults chasing the last few percent. Instrumented testing, deeper profiling, tighter retest cycles.

  • Force Plate Analysis
  • Sprint Force-Velocity Profiling
  • Isometric Mid-Thigh Pull
  • Barbell Velocity Profiling
  • Integrated & Wearable Data
Talk To A Director →
Coverage & Confidence

WE'LL TELL YOU
WHAT WE DON'T KNOW.

Most testing hands you a number and hopes you don't ask how it was made. Every G3 score ships with the evidence behind it — how much of you we actually measured, and how much we trust the result.

A missing test is never a zero

If we didn't measure a pillar, it's excluded from the score — not counted against you. The remaining pillars are reweighted to still total 100.

Every score carries coverage

Eight of eight pillars is an official score. Below that, the report says so, in plain language, on the front page.

Every score carries confidence

Trial count, variability, equipment, protocol, recency. Confidence never lowers your score — it tells you how much to lean on it.

Incomplete profiles aren't labeled

No archetype, no strengths, no development plan from a half-finished assessment. It stays "pending additional testing" until it isn't.

We name the comparison group

Team, position, age-group, or G3 database percentile. We don't say "national" unless the data behind it is national.

Nothing gets overwritten

Every trial, every score, every model version is kept. A retest creates a new record, so progress is auditable years later.

Pilot Model Status
The G3 Performance Index is in active pilot validation. Weight profiles and scoring standards are provisional and versioned, every report discloses the model version it was scored under, and we will say so on the page rather than in a footnote.
From Score To Session

THE NUMBER DECIDES
WHAT GETS TRAINED.

Every pillar leaves the assessment with exactly one instruction. That's the handoff from testing to coaching — and it's why nothing in your program is there by accident.

PRIORITY 01
Develop

Well below standard, or a required pillar for your position is a critical gap. This gets the bulk of the block.

PRIORITY 02
Improve

Functional but short of the target. Consistent work, measured against a defined retest date.

PRIORITY 03
Maintain

Meets the standard for your level. Enough exposure to hold it, no more — training time is finite.

PRIORITY 04
Preserve

Already past the next-level target. Protect it. There's little left to gain and something real to lose.

Next-Level Readiness
Where you stand vs. where you're going

Alongside the current Index, we report how closely an athlete's physical profile aligns with the standard for the next competitive level — JV to varsity, varsity to club, club to collegiate. It's a physical alignment measure and nothing more. It is not a prediction of recruitment, selection, or success, and we won't sell it as one.

The Coach Still Coaches
The report points. It doesn't prescribe.

The Index identifies priorities, gaps, and the methods that fit them. It does not write your sets and reps. A G3 coach takes the profile, the calendar, the season, and the athlete in front of them, and builds the program. The data makes the decision defensible — the coach still makes it.

TEST. TRAIN. PERFORM.
IN THAT ORDER.